Miner Meltdown Dev Update #2
Just a short little update today to let you all know that this are moving along. I’m really happy with the progress made these last couple weeks. I initially wasn’t sure if I was going to include bots in the game, due to the complexities of having so many different gadgets and weapons (which can all behave vastly different), as well as having bots intelligently navigating through an ever-changing destructible level. BUT, I’m pretty happy with how the AI v1.0 is working so far.
This week I’m taking a sanity break from AI to work on integration with the Steam API, as well as setting up matchmaking, and handling all that fun network’ey goodness.
I’ve had several requests from Youtubers & streamers to allow them to play & stream some pre-release gameplay, which is awesome!. If you’re interested in such a thing, drop me a line in the Contact form and I’ll reach out when things are a little further along.
Thanks for reading!. This update wasn’t quite so sexy, so I’ll end with a cute turtle trying to eat an apple.